The Easter Bunny Queen finally got tired of hearing the Bunny King complain about being beat over and over again and has came out of hiding to teach everyone a lesson!
Event Details
Bunny type monsters are spawned across Talking Island. These monsters drop materials used to craft bunny items that can be upgraded into Loyalty bunny items. You can craft these items and upgrade them by talking to Frintezza’s Seamstress in SKT or Aden
New Boss
Easter Bunny Queen - The Queen of all Easter Bunnies, angry and ready to summon her babies to swarm you while she attacks you! This boss is not for lower level players and will require a decent size group of players to attack
New Items
A new 2017 Bunny Set with major stat enhances. Most set pieces are up +3 to all stats compared to the 2016 Set. Add that boost up for each piece and it gets to be quite a large number of stats above the previous year.
Loyalty Ring of the Bunny Queen [2017] - New Ring that can be equipped with the previous bunny king rings at the same time! It can drop from the Bunny Queen or be crafted. This ring also adds a 10% reduction to incoming pvp damage.
Bunny Undies of Loyalty [2017] - New Tshirt slot bunny item that decreases incoming damage for pvp by 20%
Golden Egg of Loyalty [2017] - New Jewel for socketing into brooches. This jewel adds stats and boosts luck. It also increases Magic and Physical damage by 5%
Easter Loyalty Seal - 2017 - These are obtainable from Ives for 1 GC each. They are used to upgrade Bunny equipment into Loyalty Bunny Equipment.
It is also worth noting that the set bonus for these new bunny items is huge! Click on any of the above items to see the stat increases!
Egg Hunt
The egg hunt in -shop is re-enabled allowing you to search for eggs for great prizes! See the Bunny in game for more details!
Other Changes
Savior Beads were fixed and now allow deaths to happen if the delay between beads doesn’t finish.
Savior Stones should now be viable as they do not have a delay like savior beads do.
Magic damage was boosted by a flat 10% to compensate for the loss of damage due to the change from exponential damage boosts to a more linear hybrid increase. More information will be posted about that when time permits.